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Warlander Devblog #13: “We the Players…”

We talked a lot about the game, its assets and combat, but what do “tired, poor, huddled masses yearning to breathe free“ say after playing Warlander? Look no further.

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Warlander Devblog #12: Trials of the Forest

While we're deep in the midst of internal testing, the Forest brings a gift...

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Warlander Devblog #6: Let's talk about Warlander...

An interview where we talk about Warlander - inspiration and future plans are mentioned!

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Warlander Devblog #4: There and Hack Again - Warlander on Reboot Develop 2019

Party of six leaves the Forest and heads to the ancient city of Dubrovnik for a slice of knowledge at Reboot Develop 2019...

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Warlander Devblog #1: Announcement

Welcome to our first development blog. Warlander is made with Unity and will be available on PC and consoles in 2019.

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